Android Cheatsheet for Graphic Designers


Screen densities and icon dimensions in PX - icons - screens

Qualifier DPI Scaling factor Launcher icon Action bar, tab icon Small / Contextual Icons Notification Icons
Baseline 1DP=1PX=1SP
160 1.0 48 x 48
32 x 32 Full Asset
24 x 24 Optical Square
24 x 24 Full Asset
22 x 22 Optical Square
16 x 16 Full Asset
12 x 12 Optical Square
hdpi 240 1.5 72 x 72
64 x 64
48 x 48
36 x 36
36 x 36
33 x 33
24 x 38
24 x 24
xhdpi 320 2.0 96 x 96
84 x 84
64 x 64
48 x 48
48 x 48
44 x 44
32 x 50
32 x 32
xxhdpi 480 3.0 144 x 144
126 x 126
96 x 96
72 x 72
72 x 72
66 x 66
48 x 75
48 x 48
xxxhdpi 640 4.0

Notice: the first icon dimension in table cell is full asset size, the second icon dimension is optical square. Dimension values are in pixels.

Sources and useful links: Iconography, Supporting Multiple Screens, Icon Design Guidelines, Dimension

Google Play asset dimensions

Asset Type Required Image type Dimension
Screenshot yes JPEG or 24-bit PNG
(no alpha)
min length for any side: 320 px
max length for any side: 3840 px
High-res app icon yes 32-bit PNG
(with alpha)
512 x 512 px
Feature graphic yes JPEG or 24-bit PNG
(no alpha)
1024 x 500 px
Promotional graphic no JPEG or 24-bit PNG
(no alpha)
180 x 120 px
Video link no URL of YouTube video -

Sources and useful links: Graphic and Image Assets, Google Play Featured-Image Guidelines, Iconography

Dimension units

Unit Units / physical inch Density independent Same physical size on every screen
px varies no no
in 1 yes yes
mm 25.4 yes yes
pt 72 yes yes
dp ~160 yes no
sp ~160 yes no

Sources and useful links: Understanding Density Independence in Android

Size buckets

Type Dimension
Handset smaller than 600 dp
Tablet larger than or equal 600 dp

Size buckets

Notice: one dp (density-independent pixel) is one pixel on a 160 DPI screen.

Sources and useful links: Metrics and Grids

Views dimensions and spacing

Touchable UI components are generally laid out along 48 dp units. Spacing between each UI element is 8 dp.

48dp rhythm

Button dimensions and spacing

Form dimensions and spacing

Sources and useful links: Metrics and Grids

Action bar height

Qualifier Dimension
Portrait 48 dp
Landscape 40 dp
Tablet 56 dp

Sources and useful links: Action Bar

Text size - see example

Type Dimension
Micro 12 sp
Small 14 sp
Medium 18 sp
Large 22 sp

Notice: one sp (scale-independent pixel) is one pixel on a 160 DPI screen if the user's global text scale is set to 100%.

Sources and useful links: Typography

Android DP/PX converter

This tool helps you convert pixels to and from DPs (density independent pixels).

at compensating for user’s font size at
Please enter a value.

More reading:
Metrics and Grids Android Developers
Layout Metrics & keylines Material Design
Android Cheatsheet for Graphic Designers
Iconography Android Developers
DP/PX converter

Images and themes


A Nine-patch drawable is a stretchable bitmap image, which Android will automatically resize to accommodate the contents of the view in which you have placed it as the background, e.g. nine-patch background for button, which must stretch to accommodate strings of various lengths. The rules for nine-patch image are following:


Sources and useful links: Canvas and Drawables, Draw 9-patch, Simple Nine-patch Generator


Use color primarily for emphasis. Blue is the standard accent color in Android's color palette. Note that red and green may be indistinguishable to color-blind users. Primary colors are as follows:

Sources and useful links: Color

Holo themes

Android provides three system themes:

Sources and useful links: Themes, Holo Everywhere

Naming conventions

Naming conventions for drawables

File names must contain only lowercase a-z, 0-9, or _.

Drawables for the specific views (ListView, TextView, EditText, ProgressBar, CheckBox etc.) should be named like this views keeping the naming rules, e.g. drawable for CheckBox should be named "checkbox_on_bg.png".

Asset Type Prefix Example
Action bar ab_ ab_stacked.9.png
Button btn_ btn_send_pressed.9.png
Dialog dialog_ dialog_top.9.png
Divider divider_ divider_horizontal.9.png
Icon ic_ ic_star.png
Menu menu_ menu_submenu_bg.9.png
Notification notification_ notification_bg.9.png
Tabs tab_ tab_pressed.9.png

Sources and useful links: naming conventions taken from the Android SDK

Naming conventions for icon assets

Asset Type Prefix Example
Icons ic_ ic_star.png
Launcher icons ic_launcher ic_launcher_calendar.png
Action bar icons ic_menu ic_menu_archive.png
Status bar icons ic_stat_notify ic_stat_notify_msg.png
Tab icons ic_tab ic_tab_recent.png
Dialog icons ic_dialog ic_dialog_info.png

Sources and useful links: Icon Design Guidelines

Naming conventions for selector states

State Suffix Example
Normal _normal btn_order_normal.9.png
Pressed _pressed btn_order_pressed.9.png
Focused _focused btn_order_focused.9.png
Disabled _disabled btn_order_disabled.9.png
Selected _selected btn_order_selected.9.png

Sources and useful links: Touch Feedback

Organizing drawables to directories

One drawable must have the same file name for all screen densities (ldpi, mdpi, hdpi etc.) and all these files must be organized according to density into the following directories. Here's the resources directory structure for drawables:


Graphic generators